Why do Games Cost $60?

Gaming is an expensive hobby, everyone knows that. My question is, why does it have to be? The makers of movies, music, and books have all realized that if something is sold at a cheaper price, people will buy more of it. You can get brand new, quality forms of those medias at a fraction of the cost of new games. Why should gaming be any different?
Is it a problem with the install base? Are there just not enough users of a console to be able to make a profit from selling a game at a lower price? If there aren’t, this is the console developer’s fault, as they should make their consoles as cheap as possible to attract new users. Look how fast Blu-ray players have lowered their prices in about a year. You may say it’s because of their competition with HD-DVD, but I seem to remember there being three consoles on the market. Why is it that Sony is the only company that has significantly worked to make their console as affordable as possible?
Or is it a problem with the rising cost of game development? Games are now costing nearly as much as movies to make. Publishers see a high price tag as the only way of making a profit. They don’t realize that they could sell many, many more copies of the game by lowering the price tag. There are plenty of consoles in the market right now and publishers could make a profit by selling twice as many copies at $30 instead of half the amount at $60. So why haven’t companies started doing that? The truth is that companies have been doing that for a while now.
But they’ve been implementing this strategy in the wrong way. Companies have discounted the price for budget games (AKA “bad games”), instead of offering their great titles at a lower price. This makes gamers uneasy when they see a $40 price tag on a brand new game. They immediately think the game is a budget game and will instead pick up a $60 game, even if the $40 one is better. This type of thinking only promotes selling games at higher prices.
So is all hope lost for lower prices of games? Not necessarily, says I. If a company like Valve, which is always willing to try something new (look at Orange Box, possibly the best deal in gaming history), was to continually release quality games at discount prices, it would change the whole “$60=quality” mentality. Gamers wouldn’t scorn at games whose prices are less than $50 and eventually the industry would be much healthier as more and more people bought games.
Sadly, my pessimistic side says this day will not come in the near future. This concept will take years and years to catch on, if it even does. But the gaming industry has repeatedly “anything you can do I can do better”ed (yes, I just made that a verb) the movie industry. So if you can get movies for under $10 these days, hopefully before I die, the same will be for gaming. Then maybe I could afford another 2007 of gaming.









Mark Reply:
July 8th, 2008 at 10:15 pm
I don’t understand how console gamers buying crappy games makes this story crap… Maybe I missed something there
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