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Grand Theft Auto is a series that has spanned many consoles and the new DS GTA title, Chinatown Wars, looks to continue that tradition.  However, questions have come up about why Rockstar still hasn’t developed a Wii GTA.  Even though the console is stereotyped as the “family console”, the game would still sell millions.

In the most recent Nintendo Power, there was an interview of Rockstar co-founder Dan Houser and this question came up.  The full question and answer:

Question: It seems like a more natural progression for the series to move to Wii rather than the DS. Is there any reason why you didn’t take it there first?

Answer: It didn’t feel natural to us, I guess. It really was that the DS felt like it had a lot of interesting challenges that would be totally different from what we’d done in the past. The stylus and the chance to use minigames in that way was really interesting and exciting to us, and we thought we could integrate seamlessly between those two modes. And it would be the chance to make something really good on a handheld with our handheld-focused team. That was really why we went that way. We haven’t really done any concrete, major thinking about the Wii, one way or another. They’re sort of separate issues.

So we have an answer, but that answer is pretty lame.  Still, Chinatown Wars looks very interesting and Rockstar will probably get around to developing a GTA for the Wii.  Why would anyone leave that much money on the table?