CrackdownCrackdown was probably the “biggest” sleeper hit of 2007 but most people attribute that to the fact that a Halo 3 beta key was packed into every copy of the game.  What they don’t realize is that the game could have stood on its own just as easily.  The addicting RPG elements (agility orbs!), the interesting cartoony art style, and the brilliant online co-op were what made this game great.  Not some beta packed into the disc.

However, Realtime Worlds, developers of Crackdown, are not currently working on a sequel, as they are busy working on APB, which has been nicknamed a “Crackdown MMO”.  So does that mean all talks of a real sequal are done?  Not exactly.

Speaking with VG247, Realtime Worlds studio boss Colin MacDonald suggested that after APB is completed, Realtime Worlds may decide to make a sequel to the open world, futuristic cop shooter.  He said, “I don’t think the door’s closed. Obviously, right now we’re tied up with APB and everything else, but hopefully in the future we’ll have the resource and something can be worked out with Microsoft.”

He also said, “It was a horrible, horrible decision that we still dwell on,” about the choice to not directly move on to a sequel for Crackdown.  So why did they move away from Crackdown?  His explanation was: “We’ve got to stay in business. And the numbers just didn’t add up. We’re not in the business of doing things because we’d like to, if we can’t guarantee that it makes sense for the company. That doesn’t work.”

So it was all about dollars and cents.  Wait, doesn’t Microsoft have plenty of dollars and cents?  Hey Microsoft, could you send a few of those to Realtime Worlds because I’d really like to see a Crackdown 2 sometime soon.

[via VG247]

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